Monday 31 May 2010

Updates, considerations and proposals

Well four days and three videos pretty much over on my channel. I delved into some bullshit at the cost of much of my sanity in order to report in full the horrors of Captain Nintendo, the mediocrity of Pokémon: The first movie (which I just managed to fit into one part - had to cut a whole bunch of jokes and cutaways though) and the retro fun but shameless cover-up that was Wario blast (It's a bit rough but it was completed in an hour). Bomberman deserves better than that. Really he does.

I have other plans but I'm not sure that I'll get them out quite as quickly. Editing takes some time sometimes and while I have a bunch of scripts, that doesn't mean I'm going to be able to get them down quickly.

In other news, I've been playing Final Fantasy IX since it came out on the European PSN last week. I love this game. Haven't had much chance to play yet because of all these videos though and I believe I'm just before the infamous "ooh soft" section which I shouldn't have to explain to fans of the franchise. I'd have to explain Final Fantasy XIII but that's a different matter entirely.

I've been thinking about doing a series of "Andy Talks" videos on each Final Fantasy game but I lack the facilities to capture gameplay from the Playstation games so I would probably have to change the format slightly. I've been considering some kind of collaborative discussion about what other's think of each one. Dunno how I'd manage that. Whether it would be interested parties with cameras and mics giving a for and against type thing or if I'd just capture a big Skype session themed around each game but hell, I don't even know if I'll get around to thinking about it yet. Maybe if there are people with experience who have different favourite and hated FF games to elect around, I could do something interesting...

If by chance someone reads this on Facebook, maybe you could elect your highest and lowest rated FF down there in the comments.

For now though, here's what I'm hoping to produce for June:

Andy Talks: Facebook Games
Andy Talks: Rareware
Pokémon Emerald Retrospective Review
Andy Talks: Black and White
Resident Evil 4 Retrospective Review
Mass Effect 2 Review
Super Mario Bros movie Review
South Park Rally Retrospective Review (if I can sort out some compatibility issues)

Again, not gospel. I may decide to drop any of them. The Facebook games one might seem a tad confrontational for instance and I haven't even started writing at least three of those. The PC version of mass Effect 2 is annoying me with its lack of controller support because there is no reason not to honestly. I know people like mouse and keyboard play but having the option would be nice.

Nothing too interesting then. 

Andy out

Sunday 23 May 2010

Wasted Weekend and other stories

So I had planned to work on a handful of videos this weekend again but I got a cold out of nowhere and my voice deteriorated into something that sounded worse than in my Final Fantasy II Retrospective. If you listen closely, you can hear my voice cracking from being slightly worse for wears in that one. Funnily enough though, that video itself was a remake of an earlier one that I did (the first video review I'd tackled back in early 2008) and it was absolutely bollocks. Enough of that rambling though. The next videos should be the following (as long as I don't change my mind and as I haven't done any recording yet they won't be coming up for at least the next few days):

Pokémon: The First Movie Review (Don't know how many parts it will come to with Youtube's 11 minute rule)
I'll *possibly* do the Super Mario Bros Movie (Nothing written yet but I have some ideas)
Andy Talks: Facebook Games (Not 100% with this one yet. It won't be a review)
Andy Talks: Rarest of Wares (The Rareware discussion. Still need to write this one, going to be a slight challenge to do.)
Andy Talks: Captain N: The Gamesmaster.
Andy Talks: Pokémon Black and White

So, I'm expanding slightly but, as of now, keeping it gaming. I have some other things in mind but currently they seem a little bit too ambitious and I would need to drag other people into things which could get messy. I also want to augment the "Andy Talks" playlist with some real satire as the MvsC 3 trailer overview didn't give me much to work with to be honest. Mainly because it's a good thing!

Monday 17 May 2010

The mangina monologues: Comic relief


So with me recently picking up and playing that Wolverine game and the recent news of both Marvel vs Capcom 3 and the wonderful inclusion of everyone's favourite "Merc with a mouth" (...and friend to the Teen Titans - oh wait wha...) inside said game. I'm in the mood for mutant Canadians... amongst other things.
 
Anyways, with all the movies out celebrating the heroes of (admittedly, mostly Marvel) properties I figured that I should take some time out to think about them. Well, I should say that it is that now is Marvel's time to actually get good movies made. Let's use 2000's X-men as a benchmark for example's sake. Before that, good Superhero movies were few out of the many that tried. Can you name them?

I bet you thought of Christopher Reeve's Superman or Tim Burton's re-imagining of the Batman franchise (before it went down the Bat-shitter under Joel Schumacher), didn't you? Did you think of anything else? Maybe the Shadow? Captain America? The Phantom? Spawn? Steel? Nope. Did you fuck...

Before X-men we also had some middling entries like Blade which had Wesley Snipes playing that Vampire Hunter from Victorian London: Blade. Now, the first movie was arguably watchable but they certainly went downhill pretty quickly. Even the introduction of Dracula couldn't save that one. Granted, with all the hysteria around Vampires recently in the wake of the Twilight saga and all those tv shows about redneck nosferatu flying around, maybe they should try rebooting Blade.

It was X-men and the movies that followed it (Spiderman, Arguably Watchmen, Iron Man et al) that really brought Superheroes back into vogue. Now I'm not going to go out on a limb here and saying that everything they tried turned to gold. In my opinion they ruined Daredevil, the first attempt at the Incredible Hulk (by Ang Lee no less) and I would have much rather taken up Ben's proposal for a clobberin' time than sit through both of the Fantastic Four movies again. They ruined Doctor Doom for me. The worst? Catwoman. No doubt. It was even less entertaining than the screen adaptation of "From Hell" and made about as much sense as much sense as it would for Rorschach to suddenly embrace socialism. If you want Catwoman, watch Batman Returns - it is a mental movie but it's a good movie. When I watched Halle Berry's stunt double backflip through the recent Catwoman I was thinking to myself, "Well, I hope the Batman shows up and rund her over before my brain seeps through my ears". Though, she was ok as Ororo Munroe in the previously mentioned X-men films.

You may not like comic books, superheroes or shifting continuities but, let's face it kids - You have heard of the Batman. You know who Spiderman is and you could, given a few moments, name the original line-up of the X-men. These fictional worlds are ridiculously popular even with people who have never flicked through comic books. These heroes are capable of doing things that most people, regardless of their stance on sequential art, wish they could.

Come on... tell me you wouldn't want to be like Wolverine when you're in a particular situation. Granted, we wouldn't want to experience most of his life or the lives of most of his friends but dammit, we want to be able to regenerate huge portions of our anatomy while skewering fuckers to a wall... well, it sure beats accidentally killing someone by sleeping with them anyways, Shugar.

If anyone though, I'd have to say my favourite would be Marvel's Deadpool (Though there are many characters I enjoy almost as much). Sure, YOU probably never heard of him before but the way things are going, you soon will. He's up for the next X-men movie after playing a significant role in the last one. I'm not personally convinced that Mr. Ryan Renolds is the best way to go with the character as I really liked Nolan North's characterisation in the Hulk vs. Wolverine cartoon. For those of you who are up to speed with gaming, you'll know North as the go-to snarker in the industry, providing vocalisation for Uncharted's Nathan Drake and Assassin's Creed's Desmond Miles amongst others. I haven't heard him playing any other archetype though.

Deadpool is a parody. He (Wade Wilson) is a Marvel comics parody of Deathstroke (Slade Wilson) from the DC Universe.

For comparison, this is Deadpool the "Merc with a mouth":

Deadpool is a character that was relatively unknown until recently. He, like most hovers around the X-men and related comics - pairing up with Cable for a long stint and proving to be modestly popular. However, since the new milennium kicked off, we seem to have developed a taste for not only Superhero fiction once again but for Daddy Deadpool and his unique brand of... oh, to hell with it all! He's an anarchist. He's here, he knows more than everyone else and he damn well knows that he's in a comic book.

Whether he's wondering if he still thinks in those little yellow boxes, explaining the gameplay mechanics or beating someone to death with his own health bar (Confirmed as his super in Marvel vs Capcom 3) - he is doing it with style and he isn't going to let Weapon X get in his way.



Meanwhile, this is Deathstroke the Terminator:

Slade was one of the major villains for the Teen Titans and was successful enough to be duplicated into the character of Rose Wilson - his daughter - so that his awesomeness could continue into another generation. Ok, this guy plays it serious. So serious that he was an almost unrecognisable character when the insanely Japanophillic Toon Titans hit the Cartoon Network. Which was a shame because this guy and the Teen Titans could have been so much more ten years earlier with the Bruce Timms treatment like his fellow Gothamites received.

I'm not going to go into the Justice League cartoon...

So, I was saying that this guy is a badass? He makes the Joker look like a pussy - which is funny because Slade and the Clown Prince were the only members of DC's lineup to have their fatalities censored in the US version of Mortal Kombat vs DC Universe. Yep, you heard me. Censored in America... for the use of guns. Obviously, above are the uncensored ones from the European version... this is the guy that made Robin man up. This is the guy who will kill you in your sleep if the price is agreed.

...and before you ask, yes he is aware and no, you do not have to tell him.

I challenge you to not find that cool. Seriously. He's just standing there and admitting to ripping off someone who could kick the shit out of the Batman. His healing factor better not pack up.

...but what did Hollywood do to him? Motherfuckers... they sealed Deadpool's mouth? What the hell. They castrated him and turned him into a generic monster. I'm not going to comment anymore...


So yeah, comic books. Movies, related TV shows and stuff. They are culturally important and, while things don't always work out well, it's nice to know you can mesh art and text together and make it run for eighty years. Cinema has its acceptance, Comics are almost there and Video games, well... will be there when people actually realise what they have been missing stuck with what they know. 

What do you think about comic books and their spin-offs in other media? Who would you like to see in Marvel vs Capcom 3's roster from Marvel or Capcom?


I'd like Jill Valentine back...

Andy out.

Wednesday 5 May 2010

New Review going up tomorrow...

Just completed the editing for the first part of the Sonic the Hedgehog: The movie review. The first ad-hoc review for a movie that I've completed. I didn't want to stray too far away from gaming with this so it's obviously still in that kind of territory.

It'll hopefully be up on my channel tomorrow.

Part two will go up whenever I can be bothered to actually finish it.



Monday 3 May 2010

Sonic the Hedgehog (2006) Review

I guess I can dump one of my old text reviews in here...

Back in 2006 when this game came around, I'll admit; I was tentatively hopeful for the promises made that this would be the game the Hedgehog's fans had been hoping for. I was willing to overlook the inclusion of Shadow and Silver. Willing to buy the game at full retail price. Willing to do a lot of things with it behind the bike sheds.

Then it came out and ruined everything... EVERYTHING.

So back in the December of 2006, I picked up my laptop and wrote a text review that I intended to upload to Eurogamer.net as a reader review. An hour or so later I had it uploaded (explaining the mistakes in the initial upload) and was thinking about Sonic's future once again.

Without any more bullshit, here is the review for Sega's epic opus... "Sonic the Hedgehog (2006)"

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Spinning around on promises.

Many were actually hoping for a return to form for a classic gaming icon: "Sonic the hedgehog" (You might remember him being an icon. Now he hangs out with 80s TV entertainers and Courtney Love doing "anything" for a penny) is his name. The name that takes you back to bouncing on Caterkillers as you ran through marbled ruins in the swiftest possible timeframe. The premise was simple when it was announced - Sonic's rebirth, a reinvention of the franchise that would revolutionize speed like the Mega Drive original. What we actually get is somewhat less euphoric; some points even actually manage to downgrade the experience from 2005's woeful Shadow the hedgehog. Sega just miss the platform with this one... tellingly, so will you.

 Though you can't expect much from a game that doesn't even remember it's own canon. Touted as being "Sonic's first foray into the human world" proves that Sega's not played their own games for quite a number of years. Totally ignoring Station Square’s population of badly rendered humans and central city in its sequels is a little silly because at the same time this game is trying to be Sonic adventure. Though this game does have some awesome points they are too often overshadowed by familiar complaints that seem to affect every 3D Sonic. The useless camera is still a Sonic team trademark. It revels in making you fall off gaps you didn't even see until you were already in them and with limited lives this can get frustrating. Especially because they send you back to your last save when spent.

Firing the canon...!

 All the usual characters are present and accounted for (Contrary to Sega's promise of few characters) - Tails, Knuckles, Amy, Eggman, Rouge, Omega, Shadow et al. There are newcomers too in the futuristic Silver and the oddly retconned Blaze the cat (From the wonderfully black and strong Sonic Rush). All the characters have been changed, some for good while others feel wrongly adjusted. Tails for instance lacks any real form of attack. Gone are his spin attack and tail attack and in come throwable ring boxes (Which he can also use while possessing zero rings bizarrely) that are meant to be targeted from a first person perspective. The lack of a cross-hair and actual aim time however make it difficult and you'll find yourself avoiding conflict entirely or firing blind due to the robots reloading time compared to yours. He has also been slowed down quite significantly. Amy can only use her hammer from a standing position meaning that she has to get dreadfully close to land a hit and often receiving unfair counter-attacks in the process. Blaze converts very well and from her level it makes you kind of wish the game was called "Blaze the cat". Rouge isn't bad either but Omega seems to be doing a feeble impression of Gamma and Tails' mech. Sonic and Shadow can no longer attach themselves to walls at will which means the falls cannot be stopped. I guess gimping Tails was their reinvention.

Game design?

The game is divided into chapters representing Sonic, Shadow and Silver's stories, though Shadow and Silver are initially locked. During the course of the narrative the three tales intertwine and at these points they become unlocked. The titular blue hedgehog is as you would expect pretty damn fast. The problem is that his control's aren't too tight and he often commits suicide to such a degree that he almost faces a lawsuit from Sony's green-haired rodents. His levels are built around speed supposedly but that doesn't prevent him from having to pit stop to dispatch a few enemies with his homing attack "skillz" (Mainly because his "spin attack" jump no longer deals any damage, in fact you are hurt if you try to simply leap into an enemy). All too often he is lumbered with babysitting Princess "Kairi" Elise who allows him to utilize a strange shield that protects him from his ultimate nemesis... the water/sand of death (Which is good considering most of the time at speed there's barely any clues of the sand being different). Oddly it doesn't knock enemies aside or help in any real way when you're trying to blast through a level. Shadow is back too and his levels are similar to Sonic's but with the additional bane of many, many enemies. To compensate he comes with a combo kick (Read: Press A to beat game) added to his homing attack and some fancy chaos attacks that are dreadfully fiddly to use (Activating chaos actually destroys homing attack sections). Luckily the guns are gone but he retains the vehicles that nobody even used anyways (Although now certain sections demand him to handle like a dead pig in a burned out car that happens to be on bricks). Shadow has been slowed down too which must be some kind of masochistic way of encouraging vehicle use. Silver is a change of pace as he is fairly slow on his feet and requires some thinking about. He can also move things with his mind! Some puzzles are a joke while others are much more devious (Like knocking a ball-bomb down a passageway filled with holes with just his psychopunch... uh... thing). He can glide without losing altitude to a limited degree and can throw almost everything, don't expect any form of targeting though. Sadly Sonic and Shadow in general are a more enjoyable experience.

 Technically we should rename this game Sonic adventure 2.5 as it attempts to keep itself steadfast in the Dreamcast era. Graphically the characters look quite nice and generally they are animated quite well. After a jump or fall however Sonic lands on straight legs which is kind of weird to the eyes and probably to his bones. The scenery is a little lacking in areas but sometimes is great (Especially the future). The effects on the water are horrendous; You are capable of knocking a huge stone tower into the water without causing a slight splash. Surely the Xbox360 is capable of this little detail. In fact the whole game has its points where you find the frame rate going to hell repeatedly - particularly in Silver's stages. The enemies come in Robot or monster varieties, the robots being the most detailed. The fire monsters appear to be retextures of the Black arms aliens from Shadow's solo outing.

There's another type of level too - Town stages. These attempt to reflect the town's you encounter within RPG games with little side quests and places to buy new abilities (Like the totally not useful scale technique that lets Sonic go tiny). Sorry Sega, we don't play a speedy game like Sonic to shuffle around town like a malformed (and now scaled down) big issue salesperson. The loading times between these places are bad but nothing compared to the side missions. Talk to a person who has a problem that needs solving and it begins loading... a line of dialogue pops up and you are ready for the game. Oh wait, what's this? More loading. Now you're into the action and there couldn't be any more loading, right? Wrong! Whether you are successful or not it loads again afterwards. What's worth noting is that most of the missions take place in a zone that is already loaded in order to first talk to the mission-giver. This game loads literally everything. Though the cutscenes don't take half as long to load. Possibly loading time is calculated by people who happen to love 4kids?

Blasting off...

Technical and gameplay points aside however we have a game. Game's have to get a narrative, right? Well that's here too. Voiced by those wonderful "talented" people that gave Pokémon's Meowth a Brooklyn accent and more recently gave voices to papier mache. You'd half expect Knuckles to challenge you to a d-d-d-duel and make up rules as he goes along. The story isn't exactly complicated but it seems a little too much for the little blue milk thief. They've taken the Mario concept and tried to pull a Final fantasy with some Back to the future/Terminator added presumably with chaos control. Sonic's attraction to the human princess also feels a little wrong. Remember when you were performing fatalities when your parents were watching? Yeah, like that.

Any Sonic fan before 1997 would expect to find this game under someone's foot or crushed in the road like Sonic's own family (If they didn't have a heart-attack from the graphics that is). Anyone born close to '98 just expects this from Sonic by now. It's really quite degrading to the one who once challenged the might of Mario to be subjected to these constant niggles. Maybe now he's in Brawl he'll actually be in an excellent game. This one is decidedly average.


Graphics: Player character model are the only remotely detailed things in the game. Shame really.
Gameplay: Three basic characters with various abilities. See Sonic adventure.
Lifespan: If you can deal with collecting everything then a fair bit. Or until Silver grabs you twice in succession.
Overall: 62% (Being very generous)

Extra: I wrote this before the Playstation 3 got its "version" but after looking into it I discovered they actually trimmed the background to remove slowdown which gives most of the levels a more barren and clinical feel. It should be noted that the slowdown is nonetheless still present however.

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...and now, the Sonic cycle begins anew with Sonic the Hedgehog 4 promising to return Hedgehog-flinging to its roots of side-scrolling and busting small animals out of machines. If anyone can do it then DIMPS can...

Hopefully get more Sonic-related stuff out soon on my Youtube account.




Welcome to the Drewniverse.

Hi there.

Well after much resistance, I'm going to try my hand at this blog lark.

I'll probably use this to do text reviews, talk crap and just generally be an arse. Don't have time to add anything right now though because I have essays for University that need my attention.

Check out my Video Reviews!