Wednesday 11 April 2012

Mickey addition

"Recently, Disney applied to register "Castle of illusion" as a trademark. It got me thinking about the old Illusion series and what they could be planning to do with it. They are a large part of my childhood gaming regime and whether they are planning to do a rerelease on the consoles or add it into Epic Mickey 2 to some capacity, we won't know for a while but seriously... this is some Epic Mickey."

...and now we know.

As an addendum for last time, Epic Mickey: The Power of Illusion will be a 3DS platformer that is directly inspired by the Mega Drive version of Castle of Illusion. In time, we’ll know whether it will recapture the magic of Sega's original line of Mouse-based adventures. On top of this, Epic Mickey 2 will be available across all formats, presumably using the Playstation move and Kinect. Then again, you probably knew that already by now. At least I hope you would.

Junction Point have at least pledged to have a fixed camera in the console sequel. An element that wrecked the original game for many. Shame considering the promise that the game had with it being the first serious use of the newly re-acquired Oswald and it being an ok game in general. As I linked in the previous retrospective, my pre-release slightly squished hopes can be located here.

Here's a promotional image of the handheld game in question if you haven't seen it already somehow: 
"Kill the Beast!"
As you can see, the levels are being set in "Illusion" worlds based on various Disney movies instead of the Cartoon wasteland that Epic Mickey is usually set in. The gameplay will also differ from the older games by the paint/thinner returning through use of the touchscreen. You'll apparently have to draw things into existence to complete levels. We're also promised old-school "hand-drawn sprites and parallax scrolling" which looks to be true based on the released screenies.

Going to try and get some more substantial articles I’ve been pondering out soon.


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